This is an era of transcendence, and the way we consume goods and services is fundamentally changing. Technology makes up a big part of our lives now, and we rely on it for many of our needs. We expect everything to be within the reach of our smartphone and want a personalized experience, be it
Let’s clear up the jargon first. A ‘bug’ in software engineering is an unexpected behavior from software. Fixing a bug involves locating the source of the misfire, rectifying it, and updating the software to reflect the changes. However, the seeming duck soup of a task gets overwhelmingly tricky with the size of the product and
Since Google announced the Android at the first I/O conference in 2008, successive editions of the conference have generated much buzz every year. In case you missed it for this year’s I/O, have a look at this article. Read on to find out why this year, the I/O was assumed to be different than usual.
We have been working hard to get your reviews faster and better. So, we have recently launched two big features which you will be excited to check out for sure!
The Google I/O is easily the biggest annual festival of software developers and tech innovators. “Innovation in the Open” reflects the open-source nature of the projects that Google showcases during the conference, with each of the past ones being heavily about the android, Google’s biggest yet software venture. This year, however, the glare is off
Spotify has had great success in developing products that people love. They went from zero to a million paying subscribers in the US in just a year! Spotify’s approach to building lovable products wouldn’t be new to most of us. Their insane growth is proof that the 4 step cycle of “Think-Build-Ship-Tweak” is one of
Startups are double-edged swords. While they have tremendous scope of growth, the risk of failure and the pressure to “make it” is also immense. Countless new startups are surfacing each year now, changing the face of the entire international business and the very essence of how we go on with our daily lives.
e-Learning content development is a collaborative process and involves multiple stakeholders, including Instructional Designers, web developers, graphics designers, and content writers. In addition to this, the eLearning content development team must also work together with Subject Matter Experts and customers. All of these stakeholders must work together to create the course, while moving from one
Are you a newbie involved in the product development process? Are you a developer with a great startup idea but feel overwhelmed by the sheer amount of things you don’t know about? Or maybe you just want to revamp your product and breathe a new personality into it.
Creating a good user experience requires diligent research, inspiration, staying up to date with the latest trends, and of course, your own instincts
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