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Designing an engaging and enriching experience through your eLearning courses takes a collaborative effort. Building great courses means bringing together the expertise of the instructional designer, subject matter expert, developer, and designer.
eLearning development collaboration is all about creating an environment for eLearning developers to work asynchronously. Irrespective of the team is sitting in one room or different parts of the world.
The end goal is an online course so awesome that it is liked and can be accessed by everyone.
Collaboration on an eLearning project starts with understanding the challenges of the learners, objectives of learners, and goals of the business.
Every member of the eLearning development team should share their knowledge and understanding of the project. Input from everyone is necessary so that clear expectations can be set when assigning tasks.
Creating an engaging online course required all stakeholders to even review each other work in fixed intervals. This creates an environment for eLearning teams to be a part of a continuous review and feedback loop.
Though there are multiple stages in eLearning development, Here are some tips that will help you build an awesome eLearning team that is highly productive and efficient to create awesome and engaging online eLearning courses.
An eLearning project team consists of multiple people with expertise in different fields. Additionally, there are external stakeholders involved eg. clients or reviewers for getting feedback and approval on the project.
It makes it quite obvious that if multiple stakeholders communicate in different platforms or software then managing the project will become complex and exhaustive. Secondly, there are scenarios where two people from the team eg. developer and designer could be working on the same piece of content.
It is therefore extremely important that we use collaborative authoring and review tools while working on an eLearning development process. Having one single, collaborative, and cloud-based tool helps in lots of other functions of an eLearning course development process.
We already talked about using collaborative tools. This tip is based on the foundation of having all communication in one place making it easier for the team to understand the in’s and out’s of the project.
As a team, we could be using different communication channels eg. emails, conference calls, messages, and chats. It’s ok to use different modes for communication for business communication purposes. However, when working on a certain project all communication or at least all-important communication must happen within one single platform.
This need for communicating in one single place requires the platform/software to have all the necessary features to effectively communicate over a project. For example, zipBoard allows its users to not just message, chat, and comment on content pieces but also visually show what they are talking about. It also allows users to review widely used file formats like URL’s images, videos, PDF, and SCORM content. By being able to use the power of visual feedback, users can review their eLearning content with easy and complete the work fast and with high quality.
Having various team members brings in a lot of inputs, ideas, and suggestions for eLearning content development. A lot of ideas and suggestions can be very effective or it could be hazardous as it could make the decision-making process very complex.
It is therefore advisable that even before eLearning development teams start working on the prototypes they should finalize and agree on the online course storyboard. There would be iterations throughout the development process, as it is inevitable to avoid improvements and optimization once the content is created and tested. However, having an agreement with the client on the main/core storyboard and the prototype will help stick to one plan and not deviate from the entire storyboard.
One of the phases of the eLearning development process is to build prototypes. Think of a prototype as a sample build of the let’s say one module only. Instead of building the complete course and then finding bugs is not advisable. It is based on the foundation of agile development, which enforces to build in small chunks and keeping move fast.
To effectively build the prototype use all the necessary information from the initial planning and brainstorming discussions. Setup the foundation course development plan and build a sample course out of it. Next, get your team to review this prototype and once the project manager is sure that the team is moving in the right direction and the course prototype build is asper the client agreement, then send it for client review.
Allowing the client to review the prototype and having their feedback would save your team a lot of time and effort throughout the eLearning development process. And even your client gets a fair idea as to what they can expect in the final eLearning course.
Now that you have the above tips handy, here comes the last but the most important one.
During the development of the eLearning project, the team should follow a review and feedback loop to make sure that every small bug/issue or error is found early and is fixed before it gets too late.
A constant review cycle creates a collaborative environment for the team, where everyone gets to review each other’s work and help find any bugs or errors. Once an issue or defect is found they can mark a comment or add a task in a collaborative tool like zipBoard for further managing the feedback/tasks.
Sharing feedback in an eLearning review tool like zipBoard allows your team to collaborate asynchronously and create awesome online courses, online courses, that are not just appreciated by clients but are highly valued by your learner’s.
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